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Sara Vineis
Sara Vineis
Lead Lighting and Compositing Artist
Glasgow, United Kingdom

Summary

Since I was young I always been fascinated about animation, cartoons and drawings.I have begun my artistic career developing drawing and some traditional techniques as watercolor and engraving. But the places an the characters I have seen on screen over the years continue to be a constant source of inspiration for me, driving me to improve my skills and further my education in the computer graphic. So I decided to try and pursue my dream of becoming a part of the animation industry. My desire is to be able to transmit this passion in the characters that I animate and in the product that I made.

I've been working as a 3D Artist since 2012. I am a conscientious person who works hard and pays attention to detail. I’m flexible, quick to pick up new skills and eager to learn from others. I also have lots of ideas and enthusiasm. Thanks to my experience I'm able to working in different department of an animation team: from concept design to modeling and texturing until lighting and compositing, but I prefer most is lighting up the mood of a scene.

Please come and see the wonderful feature film I have been working on since last year: "The Animal Crackers" https://www.facebook.com/AnimalCrackersMovie

Skills

LightingTexturingShadingCompositing3D Modeling

Software proficiency

Maya
Maya
Arnold
Arnold
Houdini
Houdini
Nuke
Nuke
Blackmagic Design Fusion
Blackmagic Design Fusion
Photoshop
Photoshop
ZBrush
ZBrush
Mudbox
Mudbox
After Effects
After Effects

Experience

  • Lead Lighting and Compositing artist at Axis Studios
    Glasgow, GB
    March 2020 - July 2024

  • Lighting and Compositing artist at Axis Studios
    Glasgow, GB
    February 2018 - March 2020

  • Lighting Artist at Axis VFX
    Bristol, GB
    October 2017 - January 2018

  • Lighting and Compositing Artist at Axis Studios
    Glasgow
    March 2017 - October 2017

  • Lighting and Texturing Artist at Blue Dream Studios Spain
    València, Spain
    November 2015 - January 2017

  • Texturing and Modeling Artist at Studio Dan Art Project
    Biella, Italy
    August 2014 - October 2015

    3D Modeler for the collectible series of "The Hobbit", "Game of Thrones" and "Disney' s Safari".

  • 3D Generalist at Freelance
    December 2014 - Present

  • Junior Modeling and Texturing Artist at Rainbow CGI
    Rome, Italy
    July 2013 - November 2013

    3D Junior texture artist and modeler for the feature film "Winx Club - The secret of the abyss" and for the TV series "Mia and Me - season 2".

  • Photogrpher's Assistant at E20EProgetti
    Biella, Italy
    October 2010 - February 2011